Thinking about what the 'low hanging fruit' and the 'holy grail' might be for making the most of Leap Motion and similar 3D interfaces
How applications for 3D user interfaces are like the ocean
How applications for 3D user interfaces are…
How applications for 3D user interfaces are like the ocean
Thinking about what the 'low hanging fruit' and the 'holy grail' might be for making the most of Leap Motion and similar 3D interfaces